set(Build_Static_C_Wrapper @Build_Static_C_Wrapper@)

if(Build_Static_C_Wrapper)
    get_filename_component(Anime4KCPPCore_TARGET_DIR "${CMAKE_CURRENT_LIST_DIR}/../../core/cmake" REALPATH)
    include(${Anime4KCPPCore_TARGET_DIR}/Anime4KCPPCoreConfig.cmake)
endif()

include(${CMAKE_CURRENT_LIST_DIR}/ac.cmake)
